Difference between revisions of "SNDGETPOS"

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{{PageDescription}}
{{PageDescription}}
*Returns the currently playing position in seconds from sound files with the SETPOS capability.
*Returns the currently playing position in seconds from '''MP3''' sound files with the SETPOS capability.
*If a sound isn't playing, it returns 0.
*If a sound isn't playing, it returns 0.
*If a sound is paused, it returns the paused position.
*If a sound is paused, it returns the paused position.
*For a looping sound, the value returned continues to increment and does not reset to 0 when the sound loops.
*For a looping sound, the value returned continues to increment and does not reset to 0 when the sound loops.
{{TextStart}}    QB64 supports the following sound file formats ('''Bold is a guaranteed capability'''):
            WAV = "'''VOL,SYNC,LEN''',PAUSE"      [http://www.rarewares.org/ogg-oggdropxpd.php Free WAV to OGG GUI converter]
            OGG = "VOL,SYNC,LEN,PAUSE"      [http://www.rarewares.org/ogg-oggenc.php Free WAV to OGG converter]
            AIF = "VOL,SYNC,LEN,PAUSE"
            RIF = "VOL,SYNC,LEN,PAUSE"
            VOC = "VOL,SYNC,LEN,PAUSE"
            MID = "'''VOL'''"
            MOD = "VOL,PAUSE"
            MP3 = "'''VOL''',PAUSE,SETPOS"        [http://www.freemp3wmaconverter.com/index.html Free WMA, MP3 and OGG converter]
        ''Note:'' {{Cb|_SNDBAL}} only affects MP3 volume. Sound will reside in main channel.
{{TextEnd}}




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{{PageSeeAlso}}
{{PageSeeAlso}}
*{{KW|_SNDSETPOS}}
* [[_SNDSETPOS]]
* [[_SNDOPEN]]




{{PageNavigation}}
{{PageNavigation}}

Revision as of 23:47, 5 January 2016

The _SNDGETPOS function returns the current playing position in seconds using a handle from _SNDOPEN.


Syntax

position = _SNDGETPOS(handle&)


Description

  • Returns the currently playing position in seconds from MP3 sound files with the SETPOS capability.
  • If a sound isn't playing, it returns 0.
  • If a sound is paused, it returns the paused position.
  • For a looping sound, the value returned continues to increment and does not reset to 0 when the sound loops.

QB64 supports the following sound file formats (Bold is a guaranteed capability): WAV = "VOL,SYNC,LEN,PAUSE" Free WAV to OGG GUI converter OGG = "VOL,SYNC,LEN,PAUSE" Free WAV to OGG converter AIF = "VOL,SYNC,LEN,PAUSE" RIF = "VOL,SYNC,LEN,PAUSE" VOC = "VOL,SYNC,LEN,PAUSE" MID = "VOL" MOD = "VOL,PAUSE" MP3 = "VOL,PAUSE,SETPOS" Free WMA, MP3 and OGG converter Note: _SNDBAL only affects MP3 volume. Sound will reside in main channel.


Examples

PRINT _SNDGETPOS(h&)


See also



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